AI Insights · Timothy · January 2024
Top 5 First Person Games in Denmark Q4 2023
In Q4 2023, the top five first-person games in Denmark saw varied performance in terms of downloads, revenue, and active users. Here's a closer look at their trends.
In Q4 2023, the top five first-person games on a unified platform in Denmark demonstrated diverse performance across downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides valuable insights into the popularity and financial success of these apps.
Minecraft from Mojang saw a significant peak in revenue, culminating at approximately $14.7K in the final week of December. The game experienced a steady increase in downloads, reaching around 1.9K in the same week. Weekly active users showed fluctuations, starting at 87.5K in late September and ending at around 88.9K by the end of the year.
Call of Duty®: Mobile from Activision Publishing, Inc. also exhibited strong performance. Revenue peaked at $15.6K in the last week of December. Downloads rose steadily, hitting a high of about 918 in the final week. The game maintained a consistent weekly active user base, starting at 9.3K and ending at approximately 10.1K.
Fishing Clash: Sport Simulator by Ten Square Games S.A. showed varied performance. Revenue saw a peak of approximately $8.5K at the start of the quarter but fluctuated throughout, ending at around $5.7K. Downloads were relatively low, peaking at about 431 in late September and declining to around 143 by the end of December. Weekly active users mirrored this trend, starting at 893 and decreasing to about 513.
Chapters: Interactive Stories from Crazy Maple Studio, Inc. experienced a steady revenue stream, peaking at approximately $3.9K in late November. Downloads saw a notable increase mid-quarter, reaching around 681 in the week of October 16. Weekly active users grew from 1.3K in late September to about 1.7K by the end of December.
Finally, Hunting Clash: Shooting Games, also by Ten Square Games S.A., saw modest revenue fluctuations, peaking at around $2K in late September and ending at approximately $1.7K. Downloads were relatively low, with a peak of about 566 in late September and a decline to 348 by the end of December. Weekly active users started at 904 and decreased to around 618 by the end of the year.
For more detailed insights and data, visit Sensor Tower.